My (Art) Portfolio
Illustrations





Game Art: Sugar Strike
Sugar Strike is a 2.5D isometric tower defense game, set in a fantasy candy-coated world. Playing as Princess Strawberry, you must defend against your attackers, the Critters, by placing traps, supporting your troops and upgrading your tower’s defenses. Build more levels to increase your chances of survival.As the Art Lead, I designed and animated all the characters, created some of the UI and VFX, drew all the frames of the cutscenes, as well as supervised and gave suggestions to improve the art assets of the game. In addition, I gathered and organised all the assets to create the game's artbook, as well as help to make the artbook cover.
Characters
Princess Strawberry
NPC: Shooter
NPC: Mage
NPC: Spear-Thrower
Enemy: Mouse
Enemy: Bear
Enemy: Pigeon
UI & VFX
Pause/Settings
Buttons
Projectiles
Logos
Cutscene
Introduction
Ending (Win)
Artbook
Cover (front to back)
