My (Art) Portfolio

Illustrations

Game Art: Sugar Strike

Sugar Strike is a 2.5D isometric tower defense game, set in a fantasy candy-coated world. Playing as Princess Strawberry, you must defend against your attackers, the Critters, by placing traps, supporting your troops and upgrading your tower’s defenses. Build more levels to increase your chances of survival.As the Art Lead, I designed and animated all the characters, created some of the UI and VFX, drew all the frames of the cutscenes, as well as supervised and gave suggestions to improve the art assets of the game. In addition, I gathered and organised all the assets to create the game's artbook, as well as help to make the artbook cover.

Characters

Princess Strawberry

NPC: Shooter

NPC: Mage

NPC: Spear-Thrower

Enemy: Mouse

Enemy: Bear

Enemy: Pigeon

UI & VFX

Pause/Settings

Buttons

Projectiles

Logos

Cutscene

Introduction

Ending (Win)

Artbook

Cover (front to back)